If you were gearing up for classic in-game banter and chaotic voice chatter in Marathon, Bungie’s upcoming extraction shooter, you might want to lower the mic. 🎤 The studio has confirmed that proximity voice chat will not be available at launch, prioritizing community safety over in-the-moment immersion.
🎙️ Why No Proximity Chat in Marathon?
In a recent interview with PCGamer, Marathon game director Joe Ziegler shared the reasoning behind this decision:
“We like the idea, we are not against it. But the reality is that no one has yet found a safe way to implement this without becoming a verbal war field.”
— Joe Ziegler, Director of Marathon
While proximity chat has become a staple in many extraction shooters for its intense, real-time communication and chaos factor, Bungie is choosing caution over controversy. Ziegler explained that without effective moderation tools, the risk of toxic or abusive behavior is too high.
🚪 The Door Isn’t Closed Forever
Bungie isn’t permanently shelving the idea. The team is open to adding proximity chat in the future — but only if reliable solutions for content moderation and abuse prevention are developed.
“As long as we don’t have a solution to avoid toxicity and abusive behavior, we will leave the proximity chat aside.”
This is part of a broader move by Bungie to build a respectful and safe player environment, especially important in competitive, voice-driven games.
🎮 Marathon Release Date & Platforms
In case you missed it, Bungie also revealed:
🗓️ Full Release Date: September 23, 2025
🕹️ Platforms:
- PC (Windows)
- PlayStation 5
- Xbox Series X|S
Marathon promises to bring high-stakes extraction gameplay into a stylish sci-fi world, but don’t expect VOIP chaos — at least not yet.
🧠 Dev Perspective: “This is crazy”
Meanwhile, the Marathon subreddit saw an unexpected guest: Stephan Williams, a former developer on Concord and current VFX artist at Digital Extremes. Posting as -MrSpug-, he defended Marathon’s direction while asking fans for more patience and understanding:
“This is crazy,” he said, referring to early backlash against Marathon.
“Give the devs a chance. We’ve seen this happen with Concord, and it sucks.”
His message? Don’t write off the game before it launches. Both the devs and the community deserve a clean shot at making Marathon a success.
🔊 Final Thoughts: Good Call or Missed Opportunity?
While some hardcore extraction fans may miss the immersive chaos of proximity chat, Bungie’s decision is a strategic one. In a time where toxicity in online games remains a hot topic, prioritizing safety over features may ultimately create a more inclusive experience for everyone.
💭 What do you think? Should proximity chat be included from day one, or is Bungie making the right call?