No Proximity Chat in Marathon at Launch — Bungie Prioritizes Player Safety

No Proximity Chat in Marathon at Launch — Bungie Prioritizes Player Safety

If you were gearing up for classic in-game banter and chaotic voice chatter in Marathon, Bungie’s upcoming extraction shooter, you might want to lower the mic. 🎤 The studio has confirmed that proximity voice chat will not be available at launch, prioritizing community safety over in-the-moment immersion.


🎙️ Why No Proximity Chat in Marathon?

In a recent interview with PCGamer, Marathon game director Joe Ziegler shared the reasoning behind this decision:

“We like the idea, we are not against it. But the reality is that no one has yet found a safe way to implement this without becoming a verbal war field.”
— Joe Ziegler, Director of Marathon

While proximity chat has become a staple in many extraction shooters for its intense, real-time communication and chaos factor, Bungie is choosing caution over controversy. Ziegler explained that without effective moderation tools, the risk of toxic or abusive behavior is too high.


🚪 The Door Isn’t Closed Forever

Bungie isn’t permanently shelving the idea. The team is open to adding proximity chat in the future — but only if reliable solutions for content moderation and abuse prevention are developed.

“As long as we don’t have a solution to avoid toxicity and abusive behavior, we will leave the proximity chat aside.”

This is part of a broader move by Bungie to build a respectful and safe player environment, especially important in competitive, voice-driven games.


🎮 Marathon Release Date & Platforms

In case you missed it, Bungie also revealed:

🗓️ Full Release Date: September 23, 2025
🕹️ Platforms:

  • PC (Windows)
  • PlayStation 5
  • Xbox Series X|S

Marathon promises to bring high-stakes extraction gameplay into a stylish sci-fi world, but don’t expect VOIP chaos — at least not yet.


🧠 Dev Perspective: “This is crazy”

Meanwhile, the Marathon subreddit saw an unexpected guest: Stephan Williams, a former developer on Concord and current VFX artist at Digital Extremes. Posting as -MrSpug-, he defended Marathon’s direction while asking fans for more patience and understanding:

“This is crazy,” he said, referring to early backlash against Marathon.
“Give the devs a chance. We’ve seen this happen with Concord, and it sucks.”

His message? Don’t write off the game before it launches. Both the devs and the community deserve a clean shot at making Marathon a success.


🔊 Final Thoughts: Good Call or Missed Opportunity?

While some hardcore extraction fans may miss the immersive chaos of proximity chat, Bungie’s decision is a strategic one. In a time where toxicity in online games remains a hot topic, prioritizing safety over features may ultimately create a more inclusive experience for everyone.

💭 What do you think? Should proximity chat be included from day one, or is Bungie making the right call?

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